Nathan BIETTE

Rendering programmer at Quantic Dream

Contacts :

Who Am I ?

Hello ! I am Nathan, rendering programmer at Quantic Dream. I'm working on new graphics tech for Star Wars Eclipse. I enjoy reading the latest rendering papers and coming out with new solutions.

My Skills

Languages :
  • C++
  • GLSL/HLSL
  • Python
  • Java
  • C
Tools and Libraries
  • RenderDoc
  • Unity/Unreal
  • DX12/Vulkan
  • Git/Perforce
  • Maya
  • OpenCV
  • FFMPEG

My Timeline

Card image cap
Master Thesis
Real-time rendering C++ HLSL DirectX Raytracing Nvidia Falcor API RTX D3D12
Sep 2018 - Present
Card image cap
VR Game
Video Game Unity Maya C# VR
Aug 2018 - Nov 2018
Card image cap
Animated Trailer
Short-animated Movie Maya Arnold Renderer
Feb 2018 - Jun 2018
Card image cap
Robot Project
Lego Mindstorm C Autonomous Navigation Autonomous Mapping
Sep 2017 - Jan 2018
Card image cap
Android Game
Video Game Godot Android 2D
2 Weeks - Jun 2017
Card image cap
ACCORD Project
FFMPEG OpenCV Android Streaming video
Nov 2016 - Jun 2017